| News | About | Collaborators | Contact | Ecosystem| Education | Images | Links | Living Systems | Logs | Potential Sites | Press | Process | Schedule | Sponsors | Timeline | "Then the writing became so fluid that I sometimes felt as if I were writing for the sheer pleasure of telling a story, FLOCK HOUSE LOG:
An Apocalyptic Shift At Eyebeam 4/26/2012 An epic evening for the Flock House Project thanks to musicians and artists like Yoshi Sodeoka, Sabrina Ratte, Max Hattler, Sara Ludy, Young Magic, Warm Ghost, and Chrome Canyon, among others. Curated by Ian Daniel. The Last Day Inhabiting the Flock House Prototype 4/07/2012 The last day in the Flock House prototype. It was easier to focus on working on the living system before it was built and I was inhabiting it. What about Water? Feeling on display in a cage. What is it like to live in a bubble? Myopic? Inside of an inside? The Rhythmanalysis Lab 3/24/2012 The Rhythmanalysis Lab is collaborating with the Flock House on a sensor system that will monitor the activity of each habitat unit. Data are continuously recorded via a network of wireless, low-power sensors, and are mapped temporally to reveal diurnal patterns and the rhythmic counterpoint among the unit's living systems and the surrounding environment.
The following visualization shows periods of activity inside the habitat installed at Eyebeam, via a vibration sensor in the floor of the structure. Each ring of the spiral represents one day, with more recent data in the outermost rings. - Brian House, Founder, Rhythmanalysis Laboratory
The sphere is the interior, disclosed, shared realm inhabited by humans – in so far as they succeed in becoming humans. Because living always means building spheres, both on a small and a large scale, humans are the beings that establish globes and look out into horizons. Living in spheres means creating the dimension in which humans can be contained. Spheres are immune-systemically effective space creations for ecstatic beings that are operated upon by the outside .-Peter Sloterdijk
FLOCK HOUSE PROJECT TEST at EYEBEAM:
Join us for a soft launch party for the Flock House project March 15th from 6- 8pm at EYEBEAM Center for Art and Technology, located at 540 W 21st St. New York, NY 10011 Also, special guest Darren Will and David Kanbergs will perform at 7:30pm after performance by artist Taeyoon Choi, who will be launching his project "Speakers Corner" simultaneously. Both exhibitions began on March 1st, when Mary Mattingly started living in a Flock House sphere (building it out and testing the living systems).
BREATHE IN/BREATHE OUT: ON MARY MATTINGLY’S “FLOCK HOUSE” AND THE PRELIMINARY NOTES AND INTRODUCTION TO PETER SLOTERDIJK’S “BUBBLES”.
Geoff Manaugh and Mary Mattingly in conversation about Flock House and urban mobility at Eyebeam! http://urbanresearch.sentientcity.net/?p=320 BLUEPRINTS IN PROGRESS A most immediate nexus between architecture and mobility comes in the form of bridges. Bridges often embody the rather stark and most certainly binary choice of mobility as being either possible or not: they enable the crossing of a river or a gorge where, in their absence, none or none as direct, ubiquitous and temporarily stable would exist (Harrison 1992)
MOCKUP FOR FLUSHING MEADOWS CORONA PARK, QUEENS, NY (FOUNTAIN OF THE PLANETS)
DESIGNING THE BASE: MODULAR, EXPANDABL, REUSED MATERIALS
THE APPROPEDIA PAGE HAS LAUNCHED! With a global migrant population of over 200 million people, international mobility of labor is one of the most significant contributing factors to both globalization and urbanization worldwide. Our research attempts to explore the local aspect of global migration: the places where migrants settle, form communities and networks, and establish economic and social spaces. This is where we share our thoughts, maps, interviews, articles and photography documenting the efforts of planners and architects to provide inclusive and sustainable physical environments for migrant communities. http://www.spacesofmigration.org/?page_id=1565 View the R&D done by Humboldt State University's Engineering 215 Class YTD in the Fall 2011 semester Here HUMBOLDT STATE UNIVERSITY COLLABORATION: Today we held the first meeting of the semester with Humboldt State University’s Engineering 215 class, taught by Lonny Grafman. The students worked with Mary to understand criteria for alternative power sources, a food dehydrator, a power meter, and skins to cover the Flock House. Skin Materials Criteria included: Camouflage, Recycled material, Waterproof, Durable/smooth, Stretchable/maleable/formable, Translucent, Shape-Shifting, multi-use. Bike Power Units Criteria included: Ease of use, quick release, 10-15' cables for elevated Flock House ADA Compliant Hand Crank Power Unit: Ease of use, portability, 10-15' cables for elevated Flock House Solar Dehydrator: No extra parts, just the essentials, possible demonstration model, local material sourcing, sized for the use of two people Power Reader: Must work with all applicable power sources, incorporate the logo (see front page of Flockhouse.org) and color from SKIN teams, must be able to: have an attachment for scaffolding, and be able to rest on the ground (grass or cement)
SITE VISIT WITH PATRICK GRENIER AT SNUG HARBOR'S CULTURAL CENTER AND BOTANICAL GARDENS, STATEN ISLAND, New York Today, I visited Snug Harbor and toured some of the grounds. Patrick Grenier explained the current renovation of a small room off to the side of the main entrance as the site of an upcoming permanent exhibition recreating Captain Thomas Melville's office. Captain Melville governed Snug Harbor from 1867 - 1884. Over the past few years, Patrick and his colleagues have been collecting ephemera from the late 1800's and early 1900's to reinstall and open as a permanent exhibition alongside the rotating contemporary art exhibitions that Snug Harbor hosts. After visiting the current exhibitions we toured some particular sites around the property. Snug Harbor creatively merges its historic legacy and original architecture with a working farm and reuses buildings for an artist residency that at one time housed people who cared for the sailors. Visiting Snug Harbor, I couldn’t escape, nor did I want to, the storied past, which seemed to follow me throughout the Chinese Scholars Garden, Roman architecture, Greek fountains, an old church turned into a playhouse, and the shadow on the property of what was once a sprawling hospital, with long hallways radiating from a center like a traditional panopticon, but instead for the purpose of providing as much natural light as possible for all of its users, most of them very much used to being dependent on the sun and other natural forces at sea.
FLOCK HOUSE DESIGN CHARRETTE! TUESDAY, AUGUST 2, 2011 We broke into three teams: Living Systems, Community, and Structure. The Living Systems Team included Ian Daniel, Kelly Loudenberg, and Lonny Grafman. They diagramed human needs incluing water, food, shelter, sleep, air, space, safety and the Flock House strenghts, including accessibility and mobility. The Community Team included Matthew Williamson, Christopher Robbins, and Barak Pliskin.They explored ways to feed into and off of proposed sites, including building Flock House units out progressively as locations and new resources are reached. The Structure Team included Gabe Krause, Raphael Zollinger, and Mary Mattingly. They brainstormed building materials and available resources, composed a framework for putting possible material solutions online, and decided upon a base-structure that is identical allowing Flock Houses to attach to each other.
FLOCK HOUSE PROJECT MANIFESTO For the duration of the bubble’s life the blower was outside himself, as if the little orb’s survival depended on remaining encased in an attention that floated out with it. Any lack of accompaniment, any waning of that solidary hope and anxiety would have damned the iridescent object to premature failure. But even when, immersed in the eager supervision of its creator, it was allowed to drift through space for a wonderful while, it still had to vanish into nothingness in the end. In the place where the orb burst, the blower’s excorporated soul was left alone for a moment, as if it had embarked on a shared expedition only to lose its partner halfway. But the melancholy lasts nor more than a second before the joy of playing returns with its time-honored cruel momentum. What are broken hopes but opportunities for new attempts? The game continues tirelessly, once again the orbs float from on high, and once again the blower assists his works of art with attentive joy in their flight through the delicate space. At the climax, when the blower is as infatuated with his orbs as if they were self-worked miracles, the erupting and departing soap bubbles are in no danger of perishing prematurely for lack of rapturous accompaniment. - Peter Sloterdijk
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